head to head
Red Faction: GuerrillavsRiders of Icarus
Red Faction: Guerrilla leans Optimization (Practiced Mastery); Riders of Icarus leans Optimization (Practiced Mastery).
Red Faction: GuerrillaRiders of Icarus
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 2
Riders of Icarus leans harder on reads: PvP colosseum has limited reads against real opponents
Variance3 vs 4
Riders of Icarus leans harder on variance: Familiar taming success rates add meaningful hidden variance
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

