head to head
RedoutvsVVVVVV
Redout leans Execution (Pure Mechanics); VVVVVV leans Execution (Pure Mechanics).
RedoutVVVVVV
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Redout leans harder on variance: Tracks are fixed; no items or rubber-banding chaos
Optimization4 vs 3
Redout leans harder on optimization: Loadouts and racing lines reward study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

