head to head
RematchvsTagPro
Rematch leans Execution (Competitive PvP); TagPro leans Execution (Competitive PvP).
RematchTagPro
Axis by axis
Execution8 vs 7
Rematch leans harder on execution: tight ball control, shooting, and movement skill
Reads6 vs 6
Even - both lean on reads about the same.
Variance2 vs 1
Rematch leans harder on variance: ball physics bounces add minor unpredictability
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

