head to head
Remember MevsTomb Raider
Remember Me leans Optimization (Practiced Mastery); Tomb Raider leans Optimization (Practiced Mastery).
Remember MeTomb Raider
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Tomb Raider leans harder on variance: First-run trap and secret locations are unknown
Optimization6 vs 7
Tomb Raider leans harder on optimization: Levels are spatial puzzles with solvable routes
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

