head to head
Remember MevsTreasure Island Dizzy
Remember Me leans Optimization (Practiced Mastery); Treasure Island Dizzy leans Optimization (Practiced Mastery).
Remember MeTreasure Island Dizzy
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Treasure Island Dizzy leans harder on variance: Item uses are hidden until trial-and-error reveals them
Optimization6 vs 7
Treasure Island Dizzy leans harder on optimization: Inventory sequencing across the island is the real puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

