head to head
Remember MevsUnMetal
Remember Me leans Optimization (Practiced Mastery); UnMetal leans Optimization (Practiced Mastery).
Remember MeUnMetal
Axis by axis
Execution5 vs 4
Remember Me leans harder on execution: Combo chains need rhythm but stay forgiving
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
UnMetal leans harder on variance: Some unknown-first-time gags, mapped on replay
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

