head to head
Remothered: Broken PorcelainvsStarbound
Remothered: Broken Porcelain leans Optimization (Systems & Chaos); Starbound leans Optimization (Pure Optimization).
Remothered: Broken PorcelainStarbound
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 0
Remothered: Broken Porcelain leans harder on reads: Stalkers follow trigger-based scripts, not adaptive pursuit
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Starbound leans harder on optimization: Gear tiers, farming, and progression routes dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

