head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Co-op action take on Resident Evil trading dread for set-piece gunfights.

Execution · Practiced Mastery
A Star Wars shooter that adds lightsabers and Force-power progression.
Resident Evil 5 leans Execution (Practiced Mastery); Star Wars Jedi Knight: Dark Forces II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 5
Action-heavy aiming and melee timing carry encounters
Star Wars Jedi Knight: Dark Forces II
Saber timing and platforming over huge levels
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 5
Co-op coordination, not adversarial prediction
Star Wars Jedi Knight: Dark Forces II
Multiplayer duels existed; campaign AI is scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 5
Mostly fixed encounters after first run
Star Wars Jedi Knight: Dark Forces II
Sprawling levels surprise once then map out
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil 5
Weapon upgrades and Mercenaries routing reward planning
Star Wars Jedi Knight: Dark Forces II
Force power allocation and routing reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.