head to head

Resident Evil Archives: Resident Evil Zero cover artvsThe Legend of Zelda: A Link to the Past cover art

Resident Evil Archives: Resident Evil ZerovsThe Legend of Zelda: A Link to the Past

Resident Evil Archives: Resident Evil Zero leans Optimization (Pure Optimization); The Legend of Zelda: A Link to the Past leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Resident Evil Archives: Resident Evil ZeroThe Legend of Zelda: A Link to the Past

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Resident Evil Archives: Resident Evil Zero leans harder on variance: Item and enemy placement is scripted-but-unknown first time through

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Resident Evil Archives: Resident Evil Zero

full breakdown

The Legend of Zelda: A Link to the Past