head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Survival horror testing inventory routing and ammo economy through a fixed mansion of scripts.

Optimization · Practiced Mastery
A narrative action RPG where build planning matters more than reflex execution.
Resident Evil Code: Veronica X leans Optimization (Pure Optimization); The Witcher 3: Wild Hunt leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil Code: Veronica X
Tank controls and aimed shots under pressure need composure
The Witcher 3: Wild Hunt
Combat timing matters but generous dodges forgive sloppy play.
The Witcher 3: Wild Hunt leans a little harder on reads, though the gap is small.
Resident Evil Code: Veronica X
Zombies and bosses follow fixed scripted behaviour
The Witcher 3: Wild Hunt
Enemies use fixed AI behaviours; no adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil Code: Veronica X
Item placements are scripted-but-unknown on first runs
The Witcher 3: Wild Hunt
Loot rolls and minor combat variance only.
Resident Evil Code: Veronica X leans a little harder on optimization, though the gap is small.
Resident Evil Code: Veronica X
Ammo economy, item routing and key puzzles drive everything
The Witcher 3: Wild Hunt
Builds, alchemy, and quest routing reward planning.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.