head to head

Resident Evil: Dead Aim cover artvsThe Last of Us Part II cover art

Resident Evil: Dead AimvsThe Last of Us Part II

Resident Evil: Dead Aim leans Execution (Practiced Mastery); The Last of Us Part II leans Execution (Practiced Mastery).

EXECUTION6 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10
Resident Evil: Dead AimThe Last of Us Part II

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads0 vs 1

The Last of Us Part II leans harder on reads: Smarter AI still runs mappable search scripts

Variance3 vs 2

Resident Evil: Dead Aim leans harder on variance: Scarce ammo and unknown layouts pressure first runs

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Resident Evil: Dead Aim

full breakdown

The Last of Us Part II