head to head
Resident Evil RequiemvsThe Thing: Remastered
Resident Evil Requiem leans Optimization (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
Resident Evil RequiemThe Thing: Remastered
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
The Thing: Remastered leans harder on variance: trust system and infection randomness
Optimization6 vs 5
Resident Evil Requiem leans harder on optimization: Resource management and routing converge on optimal runs
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

