head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
Episodic survival horror pairing scarce-resource tension with co-op character switching.

Optimization · Practiced Mastery
Bethesda space RPG with ship and outpost systems.
Resident Evil Revelations 2 leans Optimization (Practiced Mastery); Starfield leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil Revelations 2
Aiming under pressure and dodge timing against enemies.
Starfield
Shooter and piloting inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Resident Evil Revelations 2
Scripted enemies and co-op partner; no adaptive opposition.
Starfield
Scripted NPC AI patterns
Resident Evil Revelations 2 leans a little harder on variance, though the gap is small.
Resident Evil Revelations 2
First-run scares, unknown layouts, raid mode loot rolls.
Starfield
Procedural planets, loot variance
Starfield leans a little harder on optimization, though the gap is small.
Resident Evil Revelations 2
Resource routing, enemy spawn knowledge, episode mastery once mapped.
Starfield
Ship building, outpost, perk routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.