head to head
Resistance 2 asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
Console shooter execution across scripted set pieces and once-massive human multiplayer.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Resistance 2 leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 2
Weapon handling and boss dodging demand console-shooter precision
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Resistance 2 leans clearly harder on reads.
Resistance 2
60-player multiplayer rewarded reading humans; campaign Chimera don't adapt
Super Mario World
Scripted Koopas adapt to nothing
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 2
Campaign encounters are set pieces
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 2
Exotic weapon choice and class co-op roles add planning
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.