head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Bleak road-trip shooter where every weapon levels up through use.

Execution · Practiced Mastery
A gleefully absurd open-world crime game where the Saints conquer Steelport as celebrity gangsters.
Resistance 3 leans Execution (Practiced Mastery); Saints Row: The Third leans Execution (Practiced Mastery).
Resistance 3 leans a little harder on execution, though the gap is small.
Resistance 3
Precision shooting with health pickups punishing sloppy play.
Saints Row: The Third
Generous shooting and driving keep the skill bar moderate
Resistance 3 leans a little harder on reads, though the gap is small.
Resistance 3
Mostly scripted campaign; smaller multiplayer scene.
Saints Row: The Third
Enemy syndicates never adapt to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
First-run encounter unknowns.
Saints Row: The Third
Sandbox mayhem injects light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
Weapon-leveling wheel rewards deliberate arsenal investment.
Saints Row: The Third
Upgrade trees and city-takeover income are straightforwardly maximised
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.