head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Bleak road-trip shooter where every weapon levels up through use.

Execution · Practiced Mastery
A co-op adventure that relentlessly cycles through genres, demanding precise execution and partner synchronisation in each new mechanical context.
Resistance 3 leans Execution (Practiced Mastery); Split Fiction leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
Precision shooting with health pickups punishing sloppy play.
Split Fiction
Constant mechanical shifts demand fast adaptation and precise inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
Mostly scripted campaign; smaller multiplayer scene.
Split Fiction
Co-op partner coordination involves light social reads
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
First-run encounter unknowns.
Split Fiction
Genre-shifting levels introduce some unknown obstacles per run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Resistance 3
Weapon-leveling wheel rewards deliberate arsenal investment.
Split Fiction
Each world's mechanics reward mastering the optimal movement path
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.