head to head
Resistance: Fall of ManvsWWE SmackDown vs. Raw 2008
Resistance: Fall of Man leans Execution (Practiced Mastery); WWE SmackDown vs. Raw 2008 leans Execution (Competitive PvP).
Resistance: Fall of ManWWE SmackDown vs. Raw 2008
Axis by axis
Execution6 vs 5
Resistance: Fall of Man leans harder on execution: Aim and weapon handling against Chimera hordes.
Reads3 vs 4
WWE SmackDown vs. Raw 2008 leans harder on reads: Human opponents make grapple selection a prediction game
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

