head to head

Retro/Grade cover artvsTetris Effect cover art

Retro/GradevsTetris Effect

Retro/Grade leans Execution (Pure Mechanics); Tetris Effect leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION3 /10
Retro/GradeTetris Effect

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Tetris Effect leans harder on variance: Randomised bag is bounded and quickly mappable

Optimization3 vs 4

Tetris Effect leans harder on optimization: Stacking theory and Zone usage have known optimal lines

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Retro/Grade

full breakdown

Tetris Effect