head to head
Riders of IcarusvsS.T.A.L.K.E.R.: Shadow of Chernobyl
Riders of Icarus leans Optimization (Practiced Mastery); S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery).
Riders of IcarusS.T.A.L.K.E.R.: Shadow of Chernobyl
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 1
Riders of Icarus leans harder on reads: PvP colosseum has limited reads against real opponents
Variance4 vs 5
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on variance: Anomalies, mutant spawns, and artifact RNG hide information
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

