head to head
Rise of the Tomb RaidervsVelvet Assassin
Rise of the Tomb Raider leans Optimization (Practiced Mastery); Velvet Assassin leans Optimization (Practiced Mastery).
Rise of the Tomb RaiderVelvet Assassin
Axis by axis
Execution5 vs 4
Rise of the Tomb Raider leans harder on execution: Bow aim, stealth timing, and platforming sequences.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

