head to head
RoadCraftvsWorld of Goo
RoadCraft leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).
RoadCraftWorld of Goo
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
RoadCraft leans harder on variance: Mud and terrain physics add some run-to-run noise
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

