head to head

RoadCraft cover artvsWorld of Goo cover art

RoadCraftvsWorld of Goo

RoadCraft leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
RoadCraftWorld of Goo

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

RoadCraft leans harder on variance: Mud and terrain physics add some run-to-run noise

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

RoadCraft

full breakdown

World of Goo