head to head
RoadwardenvsSteins;Gate
Roadwarden leans Optimization (Pure Optimization); Steins;Gate leans Optimization (Pure Optimization).
RoadwardenSteins;Gate
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Roadwarden leans harder on variance: Hidden quest states and world information gate progress
Optimization5 vs 4
Roadwarden leans harder on optimization: Managing stats, supplies, and faction trust in optimal order is the mechanical layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

