head to head

Robin Hood: The Legend of Sherwood cover artvsWorld of Goo cover art

Robin Hood: The Legend of SherwoodvsWorld of Goo

Robin Hood: The Legend of Sherwood leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Robin Hood: The Legend of SherwoodWorld of Goo

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Robin Hood: The Legend of Sherwood leans harder on variance: Unknown layouts only until scouted

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Robin Hood: The Legend of Sherwood

full breakdown

World of Goo