head to head
Rock Band 2vsTheatrhythm Final Fantasy
Rock Band 2 leans Execution (Pure Mechanics); Theatrhythm Final Fantasy leans Execution (Pure Mechanics).
Rock Band 2Theatrhythm Final Fantasy
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Theatrhythm Final Fantasy leans harder on variance: Songs are fixed; item drops add trivial randomness
Optimization4 vs 3
Rock Band 2 leans harder on optimization: Overdrive activation paths decide leaderboard scores
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

