head to head
Rock of Ages 3: Make & BreakvsWhere Winds Meet
Rock of Ages 3: Make & Break leans Optimization (Practiced Mastery); Where Winds Meet leans Execution (Practiced Mastery).
Rock of Ages 3: Make & BreakWhere Winds Meet
Axis by axis
Execution5 vs 6
Where Winds Meet leans harder on execution: Parry and dodge timing in martial-arts duels rewards hands
Reads3 vs 2
Rock of Ages 3: Make & Break leans harder on reads: Human opponents vary defenses but options are shallow
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

