head to head

Rogue Heroes: Ruins of Tasos cover artvsState of Decay cover art

Rogue Heroes: Ruins of TasosvsState of Decay

Rogue Heroes: Ruins of Tasos leans Optimization (Practiced Mastery); State of Decay leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
Rogue Heroes: Ruins of TasosState of Decay

Axis by axis

Execution5 vs 4

Rogue Heroes: Ruins of Tasos leans harder on execution: Zelda-like dodging and swinging at moderate demand

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Rogue Heroes: Ruins of Tasos leans harder on variance: Procedural dungeon layouts vary each descent

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Rogue Heroes: Ruins of Tasos

full breakdown

State of Decay