head to head
Rogue LegacyvsSundered
Rogue Legacy leans Optimization (Practiced Mastery); Sundered leans Execution (Twitch Chaos).
Rogue LegacySundered
Axis by axis
Execution5 vs 7
Sundered leans harder on execution: Metroidvania combat with fast enemies demands reactive dodging and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Sundered leans harder on variance: Enemy surges and relic pool randomness vary each run's challenge
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

