head to head
Rome: Total WarvsWarlords Battlecry II
Rome: Total War leans Optimization (Pure Optimization); Warlords Battlecry II leans Optimization (Pure Optimization).
Rome: Total WarWarlords Battlecry II
Axis by axis
Execution3 vs 4
Warlords Battlecry II leans harder on execution: RTS micro and build speed matter but forgivingly
Reads2 vs 3
Warlords Battlecry II leans harder on reads: Multiplayer adds some build-order mindgames
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

