head to head
ROUNDSvsWorms 2
ROUNDS leans Execution (Competitive PvP); Worms 2 leans Execution (Competitive PvP).
ROUNDSWorms 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance5 vs 4
ROUNDS leans harder on variance: Random card offers reshape every match
Optimization4 vs 5
Worms 2 leans harder on optimization: Weapon economy and positioning theory are studyable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

