head to head
Runes of MagicvsThe Elder Scrolls IV: Oblivion
Runes of Magic leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).
Runes of MagicThe Elder Scrolls IV: Oblivion
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads2 vs 1
Runes of Magic leans harder on reads: PvP exists but rotations dwarf mind games
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

