head to head
S.T.A.L.K.E.R. 2: Heart of ChornobylvsTeleglitch: Die More Edition
S.T.A.L.K.E.R. 2: Heart of Chornobyl leans Execution (Twitch Chaos); Teleglitch: Die More Edition leans Execution (Twitch Chaos).
S.T.A.L.K.E.R. 2: Heart of ChornobylTeleglitch: Die More Edition
Axis by axis
Execution6 vs 7
Teleglitch: Die More Edition leans harder on execution: Tense top-down aim under scarce ammo punishes every miss
Reads1 vs 0
S.T.A.L.K.E.R. 2: Heart of Chornobyl leans harder on reads: A-Life NPCs roam but never model the player adaptively
Variance6 vs 6
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

