head to head
S.T.A.L.K.E.R.: Shadow of ChernobylvsWeird West
S.T.A.L.K.E.R.: Shadow of Chernobyl leans Optimization (Practiced Mastery); Weird West leans Optimization (Practiced Mastery).
S.T.A.L.K.E.R.: Shadow of ChernobylWeird West
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
S.T.A.L.K.E.R.: Shadow of Chernobyl leans harder on variance: Anomalies, mutant spawns, and artifact RNG hide information
Optimization6 vs 7
Weird West leans harder on optimization: Journey ability stacking and companion builds are deeply optimisable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

