head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A gleefully absurd open-world crime game where the Saints conquer Steelport as celebrity gangsters.

Execution · Practiced Mastery
Tests handheld drift-racing execution on short memorisable circuits.
Saints Row: The Third leans Execution (Practiced Mastery); Sonic Drift 2 leans Execution (Practiced Mastery).
Sonic Drift 2 leans a little harder on execution, though the gap is small.
Saints Row: The Third
Generous shooting and driving keep the skill bar moderate
Sonic Drift 2
Drift timing on tiny Game Gear tracks decides races
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Saints Row: The Third
Enemy syndicates never adapt to you
Sonic Drift 2
AI racers follow fixed lines; link-cable duels are rare
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Saints Row: The Third
Sandbox mayhem injects light randomness
Sonic Drift 2
Item pickups add mild race randomness
Saints Row: The Third leans a little harder on optimization, though the gap is small.
Saints Row: The Third
Upgrade trees and city-takeover income are straightforwardly maximised
Sonic Drift 2
Character choice and track lines have learnable optima
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.