head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A gleefully absurd open-world crime game where the Saints conquer Steelport as celebrity gangsters.

Optimization · Practiced Mastery
A survival-horror sequel with puzzle-heavy exploration and resource-scarce combat.
Saints Row: The Third leans Execution (Practiced Mastery); Tormented Souls II leans Optimization (Practiced Mastery).
Saints Row: The Third leans a little harder on execution, though the gap is small.
Saints Row: The Third
Generous shooting and driving keep the skill bar moderate
Tormented Souls II
Survival-horror aiming and dodging under resource pressure.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Saints Row: The Third
Enemy syndicates never adapt to you
Tormented Souls II
Fixed monster behavior, not adaptive to player.
Tormented Souls II leans a little harder on variance, though the gap is small.
Saints Row: The Third
Sandbox mayhem injects light randomness
Tormented Souls II
Scripted-but-unknown enemy encounters and item placement.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Saints Row: The Third
Upgrade trees and city-takeover income are straightforwardly maximised
Tormented Souls II
Resource management and puzzle solutions are learnable and solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.