head to head

Sam & Max: Hit the Road cover artvsZork: Grand Inquisitor cover art

Sam & Max: Hit the RoadvsZork: Grand Inquisitor

Sam & Max: Hit the Road leans Optimization (Pure Optimization); Zork: Grand Inquisitor leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Sam & Max: Hit the RoadZork: Grand Inquisitor

Axis by axis

Execution1 vs 0

Sam & Max: Hit the Road leans harder on execution: Cursor-driven; no reflexes tested at any point

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Sam & Max: Hit the Road leans harder on variance: Carnival mini-games add slight randomness but are trivial

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Sam & Max: Hit the Road

full breakdown

Zork: Grand Inquisitor