head to head
Sam & Max: Hit the RoadvsZork: Grand Inquisitor
Sam & Max: Hit the Road leans Optimization (Pure Optimization); Zork: Grand Inquisitor leans Optimization (Pure Optimization).
Sam & Max: Hit the RoadZork: Grand Inquisitor
Axis by axis
Execution1 vs 0
Sam & Max: Hit the Road leans harder on execution: Cursor-driven; no reflexes tested at any point
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Sam & Max: Hit the Road leans harder on variance: Carnival mini-games add slight randomness but are trivial
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

