head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Poking a surreal contraption world until its hidden logic clicks.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
Samorost leans Optimization (Pure Optimization); The Wolf Among Us leans Optimization (Pure Optimization).
The Wolf Among Us leans a little harder on execution, though the gap is small.
Samorost
Clicking hotspots requires no dexterity
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Samorost
No opponent of any kind exists
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Samorost
Surreal solutions are hidden until experimented with
The Wolf Among Us
Investigation choices partially obscure which evidence matters
Samorost leans a little harder on optimization, though the gap is small.
Samorost
Each screen is a small solvable contraption
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.