head to head
Samurai GunnvsSuper Smash Bros.
Samurai Gunn leans Execution (Competitive PvP); Super Smash Bros. leans Execution (Competitive PvP).
Samurai GunnSuper Smash Bros.
Axis by axis
Execution8 vs 7
Samurai Gunn leans harder on execution: One-hit kills make split-second sword and bullet timing everything
Reads7 vs 7
Even - both lean on reads about the same.
Variance1 vs 2
Super Smash Bros. leans harder on variance: Item spawns add randomness; tournament rules strip most of it.
Optimization2 vs 4
Super Smash Bros. leans harder on optimization: Stage positioning and percent-based kill setups are learnable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

