head to head

Samurai Shodown IV: Amakusa's Revenge cover artvsSoulCalibur III cover art

Samurai Shodown IV: Amakusa's RevengevsSoulCalibur III

Samurai Shodown IV: Amakusa's Revenge leans Execution (Competitive PvP); SoulCalibur III leans Execution (Competitive PvP).

EXECUTION7 /10READS7 /10VARIANCE1 /10OPTIMIZATION5 /10
Samurai Shodown IV: Amakusa's RevengeSoulCalibur III

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads7 vs 7

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Samurai Shodown IV: Amakusa's Revenge

full breakdown

SoulCalibur III