head to head
Samurai Shodown IV: Amakusa's RevengevsTagPro
Samurai Shodown IV: Amakusa's Revenge leans Execution (Competitive PvP); TagPro leans Execution (Competitive PvP).
Samurai Shodown IV: Amakusa's RevengeTagPro
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 6
Samurai Shodown IV: Amakusa's Revenge leans harder on reads: High-damage neutral makes out-predicting the human everything
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Samurai Shodown IV: Amakusa's Revenge leans harder on optimization: Matchup knowledge and rage meter usage underpin play
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

