head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A stealth platformer spin-off testing timing minigames and scripted guard avoidance.

Execution · Practiced Mastery
Gentle collect-and-glide platforming with light routing depth.
Secret Agent Clank leans Execution (Practiced Mastery); Spyro the Dragon leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Secret Agent Clank
Stealth timing and rhythm minigames need moderate precision
Spyro the Dragon
Gliding and charging need modest precision at most
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Secret Agent Clank
Guards patrol on fixed scripted loops
Spyro the Dragon
Gnorcs repeat one behaviour forever
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Secret Agent Clank
Levels are fixed with few surprises
Spyro the Dragon
Gem locations are fixed once levels are explored
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Secret Agent Clank
Gadget choices and stealth routes add light planning
Spyro the Dragon
Collection routing and glide lines reward light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.