head to head
September 7thvsVisage
September 7th leans Variance (Systems & Chaos); Visage leans Variance (Light / Casual).
September 7thVisage
Axis by axis
Execution1 vs 2
Visage leans harder on execution: Slow movement and item use.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
September 7th leans harder on variance: Event sequence is scripted-but-unknown on the single run
Optimization2 vs 3
Visage leans harder on optimization: Sanity management is shallow.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

