head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A cartoonish horde shooter sequel of planet-hopping monster massacres.

Execution · Practiced Mastery
An arcade-style runner/spinning obstacle game.
Serious Sam 2 leans Execution (Practiced Mastery); Spin Rush leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Serious Sam 2
Sustained horde-clearing aim and strafing
Spin Rush
precise timing of spins and jumps in runs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Serious Sam 2
Enemy waves are entirely scripted
Spin Rush
no adaptive opponent present
Spin Rush leans a little harder on variance, though the gap is small.
Serious Sam 2
Cartoon set-pieces surprise once
Spin Rush
randomized obstacle and track elements
Serious Sam 2 leans a little harder on optimization, though the gap is small.
Serious Sam 2
Target priority and arena routes are learnable
Spin Rush
route and upgrade optimization across runs
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.