head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A high-intensity wave shooter testing sustained accuracy and stamina against unrelenting scripted enemy hordes.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Serious Sam 3: BFE leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Serious Sam 3: BFE
Iron-sights mechanics add precision demand on top of classic crowd control
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Serious Sam 3: BFE
All enemies follow scripted wave patterns throughout the campaign
Super Mario Odyssey
No adaptive opponents whatsoever.
Serious Sam 3: BFE leans a little harder on variance, though the gap is small.
Serious Sam 3: BFE
Encounter layout is consistent and fully learnable after one pass
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans a little harder on optimization, though the gap is small.
Serious Sam 3: BFE
Weapon economy and grenade usage offer a thin planning layer
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.