head to head
ShadowrunvsThe King of Fighters '98
Shadowrun leans Execution (Grand Arena); The King of Fighters '98 leans Execution (Competitive PvP).
ShadowrunThe King of Fighters '98
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 8
The King of Fighters '98 leans harder on reads: Human opponents constantly adapt and condition you
Variance2 vs 1
Shadowrun leans harder on variance: Fixed maps, visible loadouts, modest hidden positioning
Optimization6 vs 5
Shadowrun leans harder on optimization: Buy-phase economy of spells and tech rewards theorycraft
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

