head to head

Shakes and Fidget cover artvsThe Council cover art

Shakes and FidgetvsThe Council

Shakes and Fidget leans Optimization (Systems & Chaos); The Council leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10
Shakes and FidgetThe Council

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 1

The Council leans harder on reads: NPCs have vulnerabilities and immunities, but fully scripted.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization6 vs 5

Shakes and Fidget leans harder on optimization: Stat allocation and time-efficient questing drive the ladder

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Shakes and Fidget

full breakdown

The Council