head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Pure factory-layout optimization with no pressure, randomness or opponent.

Optimization · Pure Optimization
A studio-management economy puzzle dressed up as Hollywood moviemaking.
Shapez leans Optimization (Pure Optimization); The Movies leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Shapez
Placing belts has no time pressure at all
The Movies
Menu and drag management, no dexterity test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Shapez
No adversary exists anywhere
The Movies
No adaptive rival studios to outwit
The Movies leans a little harder on variance, though the gap is small.
Shapez
The infinite map's shapes are mappable immediately
The Movies
Star moods and script rolls add light randomness
Shapez leans a little harder on optimization, though the gap is small.
Shapez
Designing efficient cutting and merging factories IS the game
The Movies
Studio economy, staffing and timing are the solvable core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.