head to head
Sherlock Holmes: Crimes & PunishmentsvsThe Hitchhiker's Guide to the Galaxy
Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization); The Hitchhiker's Guide to the Galaxy leans Optimization (Systems & Chaos).
Sherlock Holmes: Crimes & PunishmentsThe Hitchhiker's Guide to the Galaxy
Axis by axis
Execution1 vs 0
Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
The Hitchhiker's Guide to the Galaxy leans harder on variance: Famously cruel hidden requirements blindside first players.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

