head to head
Ship of FoolsvsState of Decay
Ship of Fools leans Execution (Twitch Chaos); State of Decay leans Optimization (Practiced Mastery).
Ship of FoolsState of Decay
Axis by axis
Execution6 vs 4
Ship of Fools leans harder on execution: Manning cannons and repositioning under fire is constant pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Ship of Fools leans harder on variance: Randomised routes and trinket draws shape each voyage
Optimization5 vs 6
State of Decay leans harder on optimization: Base building, resource runs and survivor management are the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

