head to head
Shipwreckers!vsTransistor
Shipwreckers! leans Optimization (Practiced Mastery); Transistor leans Optimization (Pure Optimization).
Shipwreckers!Transistor
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads2 vs 1
Shipwreckers! leans harder on reads: multiplayer opponents adapt tactics somewhat
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
Transistor leans harder on optimization: Function loadouts have deep optimization.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

