head to head

Shivers cover artvsThe Curse of Monkey Island cover art

ShiversvsThe Curse of Monkey Island

Shivers leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
ShiversThe Curse of Monkey Island

Axis by axis

Execution1 vs 0

Shivers leans harder on execution: First-person slideshow clicking, no dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Shivers

full breakdown

The Curse of Monkey Island